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XUEWEIBA

You vs computer · FREE PLAY

War

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Game guide · XUEWEIBA

Read before your next round of War

Take a moment to check the current turn. Win both face-up cards with the higher rank and try to collect the whole deck. Keep the goal in mind before your next move. The deck is split into two face-down piles of 26 cards.

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes.

Practice beyond the first move

Check the rule below as you play. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie. The game area remains available above the explanation.

What the game asks you to do

Keep the goal in view while choosing a move. Win both face-up cards with the higher rank and try to collect the whole deck.

A walkthrough of the rules

  1. The deck is split into two face-down piles of 26 cards.
  2. Turn both top cards. Higher rank wins both cards; Aces are high and suits do not matter.
  3. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie.
  4. The winner of a battle takes its full pile to the bottom of their deck.
  5. A player unable to finish a war loses; equal shortages are a draw. A round also ends in a draw after 500 battles.
  6. Use New round for another shuffled deal.

How to use the controls

Read the position before choosing your next action. Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards.

One way to understand the rules

The example and rules describe the same game you can play above. If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. Try the rule on the board, then read the next instruction.

Watch out for this

Keep the goal in view while choosing a move. You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. The game area remains available above the explanation.

If you are unsure

What is the aim of War?

Win both face-up cards with the higher rank and try to collect the whole deck. The worked example offers another way to follow the rule.

On this page, how do the controls work?

Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards. You can start a new round from the game controls.

Can you show an example?

If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. A new round resets the current game.

Which mistake should I avoid?

You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. Use the labelled controls for your next action.

During a round, what rules and limits are used here?

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes. You can start a new round from the game controls.

On this page, how many people can play here?

You vs computer. This is local browser play, not internet matchmaking. The game is played locally in your browser.

For this game, is Ace high?

Yes. The order runs from two through king to Ace; suits are ignored. Use the labelled controls for your next action.

How many face-down cards are used for a tie?

One, followed by one face-up card. This is the chosen war procedure for this table. A new round resets the current game.

Why was the round drawn?

Both players ran short at the same point in a war, or the 500-battle limit was reached. The worked example offers another way to follow the rule.

During a round, can I choose which card to play?

No. Each battle turns the next top card from each face-down pile. Scores here do not represent cash or prizes.

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