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XUEWEIBA

RULES & PRACTICE

How to Play Forty Thieves Solitaire

Play Forty Thieves Solitaire ↗

Game guide · XUEWEIBA

Forty Thieves Solitaire: instructions and practice

Work at your own pace. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

Build familiarity through play

Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.

Your objective

Build eight suit foundations from ace to king. Take the next action only when the current step is clear. Begin with the objective.

A walkthrough of the rules

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Using the playing area

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Take a moment to read the table.

An example before you play

A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.

Watch out for this

Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.

A few questions answered

What is the aim?

Build eight suit foundations from ace to king. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Begin with the objective. Return to the explanation when a decision is unclear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Keep the active rule in mind. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Work at your own pace. Return to the explanation when a decision is unclear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Work at your own pace. Return to the explanation when a decision is unclear.

What completes a round?

Build eight suit foundations from ace to king. Take a moment to read the table. Return to the explanation when a decision is unclear.

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