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XUEWEIBA

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · XUEWEIBA

Netwalk: rules and examples

Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

A focus for your next round

Begin with the basic rule, then follow the result of your action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Start a new round when you are ready to try again.

What counts as success

Begin with the basic rule, then follow the result of your action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.

A walkthrough of the rules

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Choosing and moving on screen

Take a moment to check the current turn. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.

Learn from a sample situation

A careful first move helps you understand the round. A tile with north and east cables connects only to matching south and west cables on those neighbours. Start a new round when you are ready to try again.

Watch out for this

The board gives you the information needed for the next action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.

Further help with the game

During a round, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Use the labelled controls for your next action.

How do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The game is played locally in your browser.

For this game, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Scores here do not represent cash or prizes.

On this page, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The controls work with mouse or touch.

When I start, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Use the labelled controls for your next action.

On this page, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Scores here do not represent cash or prizes.

When I start, why are some tiles green?

They have a chain of matching cable ends to the central server. The worked example offers another way to follow the rule.

For this game, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. A new round resets the current game.

On this page, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. No download or player account is required.

Must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. A new round resets the current game.

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